Tires of Fury is an action arcade racing game that I worked on as the lead designer and project manager. I developed the game design document, art frameworks and level design for the game. I also recruited and managed internal and external talent.
Role:
Lead Designer, Project Manager, Artist.
Development time: 8 months
Release Date:
Dec 17, 2011
More Info:
All Copyright of the game belongs to Ignotus Games, LLC.
More info can be found at
Ignotus Games, LLC.
Other Games:
The following games were done in developments cycles of 1 to 3 weeks. I served multiple roles: developer, artist and/or designer. All of them have been published on either iOS or Android. All Copyright of the games belongs to Unknown.com, Inc.
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My name is Hector G. Robles.
Growing up I enjoyed
drawing and playing games and I dreamt of being able to do that
for the rest of my life. In the early 90s, to my surprise, there
was an article in GamePro Magazine that confirmed those very
dreams.
I attended The Art Institute of Tampa for a BFA in Game Art &
Design and became well versed in industry standard software
packages from a design and production standpoint. On my own time
I research open source software and industry trends, which has
equipped me to tackle a wide variety of additional game design
needs.
To date I have worked on almost a dozen games, all published on iOS
and Android with very short development cycles. If you would like to
learn more about my experience, please download my
resume.
For questions, comments, and suggestions please use the form.
You may also use the following to contact me: